Non-Orientable Cicada Crawl
This is our entry for the GMTK 2025 Game Jam. Each level is like a Pac-Man level in that they horizontally loop, but with a literal twist - the loop can be a mobius loop. The main character is Cass the cicada nymph, and it's about his journey to the surface in order to complete the cycle of life.
All the code is uploaded to GitHub. I built the game from scratch using the Vite Vanilla + TypeScript template. I didn't have time to implement audio unfortunately but I think the game is just fine without it.
Thanks to my amazing Wife for coming up with the cicada theme and for making all the art.
There are 12 total levels. I would love to make more, but that's all I had time to design for the game jam.
Status | Prototype |
Platforms | HTML5 |
Author | CSharpGuru |
Genre | Platformer |
Tags | Puzzle-Platformer |
Comments
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It took me a while to understand the game's mechanic it is impressive that it is made without using any game engines the mechanic is great but it can be implemented better
We are fond of the idea, and I think after this is over we're going to see how far we can take the idea. The first step is definitely going to be porting it to Godot. Thank you so much for taking the time to play and leave a comment <3